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Bad Blood is an educational game about the diseases that affect out planet. Imagine a world where every child and adult can understand and be aware of the deadliest diseases of the world through technology and gaming experience, understanding how prevention can increase the quality of life. Diseases and infections can spread out in the world but so can knowledge. We want to make awareness just as contagious as illnesses and epidemics.

Bad Blood started as Emanuele Parini’s course project during the second edition of the Videogame Design and Programming course in 2011.